Users can also choose whether to include hidden nodes when exporting to USD, and which map channel data to export.Įxported files are opened automatically in the default USDView viewer, which is now shipped with the plugin. Key changes in the update include support for exporting animation data, including node transform animations and vertex animation caches, and “basic support” for exporting splines. Updated 23 September 2021: Autodesk has released USD for 3ds Max 0.2. Texture support is limited to bitmaps rather than texture graphs, and texture wrap and offset settings are currently not supported. In addition, geometry scattering via the UsdGeomPointInstancer is currently not supported. usdz file types.Īlthough the screenshot of the USD Exporter embedded above shows options for meshes, materials, cameras and lights, only meshes and materials are actually supported in the 0.1 release. In the initial public beta, version 0.1, USD for 3ds Max isn’t as feature-complete, but it does enable 3ds Max users to import and export data in USD format, including the. USD for 3ds Max: initial support for meshes and materials, but no lights or cameras yet Since it was open-sourced in 2016, the Universal Scene Description framework has become part of many VFX and animation pipelines, and is also now being explored by game development studios.ģds Max becomes the latest Autodesk app to get support for USD: Maya has had its own Maya USD plugin since 2019, which is now officially bundled with the software. The plugin enables users to import and export data using the Pixar-developed Universal Scene Description format, including the meshes and materials in a scene.Īn open standard for the exchange of complex scene data, widely embraced in VFX and animation Scroll down for news of the USD for 3ds Max 0.3 update.Īutodesk has released the public beta of USD for 3ds Max, its new USD integration plugin for 3ds Max, the firm’s 3D modelling and rendering software.
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